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'Flying Mice LLC. Designers and publishers of Role Playing Games'


'Flying Mice LLC. Designers and publishers of Role Playing Games'

StarCluster 2E RPG
StarCluster is a SF Role Playing Game set in the far future, long after the destruction of the solar system. 500 years after settling the Cluster, the human Diasporan cultures have grown to dominate their new home, but they are hundreds of different cultures, grown in desperation and nurtured in isolation, and they don't always see eye to eye...
Print: $23.36
Download: $10.00
  StarCluster 2 - Big Book o' Tech
The Big Book o' Tech has every tech you'd want for your StarCluster game - starship construction with detailed explanations of all the underpinning tech, sample ships, bioroids, robot construction, uplifted animals, vehicle construction, weapon modifications and much, much more! Kick your StarCluster game into overdrive!
Print: $21.54
Download: $10.00
 
StarCluster - Big Book o' Social Stuff
The Big Book o' Social Stuff for StarCluster 2 covers Aliens - like the extremely aesthetic winged Ronaure, Martial Arts - like La Savate and Jiu Jitsu, StarCluster Religions - like Taiping Mormonism - a fusion of LDS and Taiping Christianity, StarCluster Crew - which examines what starship crew actually do on long voyages, and Pagageniopolis station - a tiny independent station living on salvage in a crowded, tech-heavy system.
Print: $21.52
Download: $10.00
  In Harm's Way: A Napoleonic Naval Roleplaying Game
In Harm's Way is all about being a naval officer and gentleman during the Napoleanic Wars, designed to emulate the naval fiction of Forster, O'Brian, Parkinson, Lambdin, and others rather than the actual history. In Harm's Way uses the StarCluster 2.5 System * Play British, American, or French characters. * Players play three characters, an Officer, a Warrant Officer, and a Seaman * Honor and Practicality adds to your chance of success due to your reputation. * Interest and Notice: You accumulate Notice and add your Interest to advance in rank. You're born with Interest, but in order to get Notice, you must burn with zeal and throw yourself headlong in harm's way. * Competitive Play: There can be only one Captain. One hero. Is it going to be you? * Avocations: You're an officer, sure - so are all your fellow officers - but you are also an intelligence agent.
Print: $24.61
 
FTL Now RPG
FTL Now RPG - Faster Than Light Now! FTL Now is the sequel to Cold Space. The back story begins in 1990, with the fall of the Soviet Union, and ends when you want it to. The colonies settled in Cold Space now have to deal with the Interplanetary War on Terrorism, beginning with the horror of what happened on September 11, 2001. The search is on for the terrorists - the American Rocket Corps poking its pointed, suspicious, space-pitted nose into everyone's business. The dozens of micro colonies that were founded by special interest groups, corporations, and private interests have to survive with Mother Earth turning her back on them. Things have changed a lot in 16 years. This isn't your father's Cold Space. Powered by the StarCluster 2 engine
Print: $27.45
  Cold Space RPG
Hot Red Rocket

Steamin’ down the skyway ‘tween Deimos an’ Mars
Lookin’ out the window at a sky full o’ stars
Cruisin’ with my lady an’ I’m tryin’ to be seen
In my hot red rocket...
With the star-bright sheen

(Chorus)

Hot red rocket, star-bright sheen
Never has there been any rocket so mean!
Whoa, whoa! Hot red rocket, star-bright sheen
Cruisin’ with my lady...
In her tight blue jeans
Tight blue jeans
Oh them tight, tight, tight, tight blue jeans

Carl Perkins #5 hit, June 1959

In 1949, a Swiss research team invents the Solothurn Engine, AKA the Corkscrew drive. The Soviet spy Emil Fuchs turns over the plans to the Soviets, and the race to the stars is on!

Cold Space covers the years 1949 - 1989 in an alternate universe, where the Cold War is fought in space as well as on the ground.

Cold Space is not part of the StarCluster 2 Line. It is a separate product using the StarCluster 2 Engine.

Print: $23.87
 
The Book of Jalan RPG
Science Fiction/Fantasy Roleplaying game set in the StarCluster universe, using the StarCluster 2 Ruleset. The Book of Jalan is a 'fantasy' setting within the popular StarCluster SF universe. Jalan is a world where offshoots of humanity have perfected psionics to the point of being 'magic.' Jalan is an Earthlike Tech Level 4 world with wheelock pistols, sailing ships, and alien 'dragons.' The Book of Jalan uses the Starcluster 2 system, like StarCluster 2 and Blood Games, a character-oriented d100 system. The magic/PSI system is free-form and skill based, with a separation of learned skills and innate power. Using PSI depletes the mage of attribute points and life points, so magic use, though powerful, is not casual. The Book of Jalan is set within the StarCluster 2 universe, and is fully compatible with that game. You can play Book of Jalan as a low-tech-high-psi SF game or as a traditional fantasy game, but the logical underpinnings are all Science Fiction.
Print: $25.14
 
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